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Adaptive control
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control method used by a controller which must adapt to a controlled system with parameters which vary, or are initially uncertain. For example, as an aircraft flies, its mass will slowly decrease as a result of fuel consumption; a control law is needed that adapts itself to such changing conditions.
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Aerial robotics
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development of unmanned aerial vehicles (UAVs), commonly known as drones, aircraft without a human pilot aboard. Their flight is controlled either autonomously by onboard computers or by the remote control of a pilot on the ground or in another vehicle.
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Android science
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interdisciplinary framework for studying human interaction and cognition based on the premise that a very humanlike robot (that is, an android) can elicit human-directed social responses in human beings
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Anthrobotics
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science of developing and studying robots that are either entirely or in some way human-like.
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Artificial intelligence
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the intelligence of machines and the branch of computer science that aims to create it.
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Autonomous car
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an autonomous vehicle capable of fulfilling the human transportation capabilities of a traditional car
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Autonomous research robotics
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Bayesian network
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BEAM robotics
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a style of robotics that primarily uses simple analogue circuits instead of a microprocessor in order to produce an unusually simple design (in comparison to traditional mobile robots) that trades flexibility for robustness and efficiency in performing the task for which it was designed.
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Behavior-based robotics
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the branch of robotics that incorporates modular or behavior based AI (BBAI).
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Bio-inspired robotics
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making robots that are inspired by biological systems. Biomimicry and bio-inspired design are sometimes confused. Biomimicry is copying the nature while bio-inspired design is learning from nature and making a mechanism that is simpler and more effective than the system observed in nature.
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Biomimetic
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also known as bionics, biognosis, biomimicry, or bionical creativity engineering is the application of biological methods and systems found in nature to the study and design of engineering systems and modern technology.
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Biomorphic robotics
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a sub-discipline of robotics focused upon emulating the mechanics, sensor systems, computing structures and methodologies used by animals.
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Bionics
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also known as biomimetics, biognosis, biomimicry, or bionical creativity engineering is the application of biological methods and systems found in nature to the study and design of engineering systems and modern technology.
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Biorobotics
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a study of how to make robots that emulate or simulate living biological organisms mechanically or even chemically.
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Cloud robotics
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is a field of robotics that attempts to invoke cloud technologies such as cloud computing, cloud storage, and other Internet technologies centered around the benefits of converged infrastructure and shared services for robotics.
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Cognitive robotics
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views animal cognition as a starting point for the development of robotic information processing, as opposed to more traditional Artificial Intelligence techniques
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Clustering
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Computational neuroscience
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study of brain function in terms of the information processing properties of the structures that make up the nervous system.
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Robot control
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a study of controlling robots
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Robotics conventions
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Data mining Techniques
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Degrees of freedom
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in mechanics, the degree of freedom (DOF) of a mechanical system is the number of independent parameters that define its configuration. It is the number of parameters that determine the state of a physical system and is important to the analysis of systems of bodies in mechanical engineering, aeronautical engineering, robotics, and structural engineering.
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Developmental robotics
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a methodology that uses metaphors from neural development and developmental psychology to develop the mind for autonomous robots
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Digital control
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a branch of control theory that uses digital computers to act as system controllers.
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Digital image processing
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the use of computer algorithms to perform image processing on digital images.
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Dimensionality reduction
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the process of reducing the number of random variables under consideration, and can be divided into feature selection and feature extraction.
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Distributed robotics
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Electronic stability control
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is a computerized technology that improves the safety of a vehicle's stability by detecting and reducing loss of traction (skidding).
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Evolutionary computation
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Evolutionary robotics
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a methodology that uses evolutionary computation to develop controllers for autonomous robots
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Extended Kalman filter
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Flexible Distribution functions
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Feedback control and regulation
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Human–computer interaction
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a study, planning and design of the interaction between people (users) and computers
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Human robot interaction
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a study of interactions between humans and robots
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Kinematics
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study of motion, as applied to robots. This includes both the design of linkages to perform motion, their power, control and stability; also their planning, such as choosing a sequence of movements to achieve a broader task.
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Laboratory robotics
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the act of using robots in biology or chemistry labs
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Robot learning
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learning to perform tasks such as obstacle avoidance, control and various other motion-related tasks
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Manifold learning
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Direct manipulation interface
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In computer science, direct manipulation is a human–computer interaction style which involves continuous representation of objects of interest and rapid, reversible, and incremental actions and feedback. The intention is to allow a user to directly manipulate objects presented to them, using actions that correspond at least loosely to the physical world.
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Robotic mapping
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the goal for an autonomous robot to be able to construct (or use ) a map or floor plan and to localize itself in it
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Microrobotics
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a field of miniature robotics, in particular mobile robots with characteristic dimensions less than 1 mm
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Motion planning
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(a.k.a., the "navigation problem", the "piano mover's problem") is a term used in robotics for the process of detailing a task into discrete motions.
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Motor control
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information processing related activities carried out by the central nervous system that organize the musculoskeletal system to create coordinated movements and skilled actions.
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Nanorobotics
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the emerging technology field creating machines or robots whose components are at or close to the scale of a nanometer (10−9 meters).
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Artificial neural networks
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a mathematical model inspired by biological neural networks.
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Passive dynamics
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refers to the dynamical behavior of actuators, robots, or organisms when not drawing energy from a supply (e.g., batteries, fuel, ATP).
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Reinforcement learning
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an area of machine learning in computer science, concerned with how an agent ought to take actions in an environment so as to maximize some notion of cumulative reward.
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Programming by Demonstration
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an End-user development technique for teaching a computer or a robot new behaviors by demonstrating the task to transfer directly instead of programming it through machine commands.
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Robot kinematics
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applies geometry to the study of the movement of multi-degree of freedom kinematic chains that form the structure of robotic systems.
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Robot locomotion
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Robot locomotion collective name for the various methods that robots use to transport themselves from place to place.
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Rapid prototyping
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automatic construction of physical objects via additive manufacturing from virtual models in computer aided design (CAD) software, transforming them into thin, virtual, horizontal cross-sections and then producing successive layers until the items are complete. As of June 2011, used for making models, prototype parts, and production-quality parts in relatively small numbers.
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Robot programming
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Sensors
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(also called detector) is a converter that measures a physical quantity and converts it into a signal which can be read by an observer or by an (today mostly electronic) instrument.
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Simultaneous localization and mapping
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a technique used by robots and autonomous vehicles to build up a map within an unknown environment (without a priori knowledge), or to update a map within a known environment (with a priori knowledge from a given map), while at the same time keeping track of their current location.
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Software engineering
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the application of a systematic, disciplined, quantifiable approach to the design, development, operation, and maintenance of software, and the study of these approaches; that is, the application of engineering to software.
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Speech processing
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study of speech signals and the processing methods of these signals. The signals are usually processed in a digital representation, so speech processing can be regarded as a special case of digital signal processing, applied to speech signal.[clarification needed] Aspects of speech processing includes the acquisition, manipulation, storage, transfer and output of digital speech signals.
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Support vector machines
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supervised learning models with associated learning algorithms that analyze data and recognize patterns, used for classification and regression analysis.
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Robotic surgery
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computer-assisted surgery, and robotically-assisted surgery are terms for technological developments that use robotic systems to aid in surgical procedures.
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Remote surgery
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(also known as telesurgery) is the ability for a doctor to perform surgery on a patient even though they are not physically in the same location.
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Robot-assisted heart surgery
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Swarm robotics
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involves large numbers of mostly simple physical robots. Their actions may seek to incorporate emergent behavior observed in social insects (swarm intelligence).
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Ant robotics
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swarm robots that can communicate via markings, similar to ants that lay and follow pheromone trails.
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Telepresence
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refers to a set of technologies which allow a person to feel as if they were present, to give the appearance of being present, or to have an effect, via telerobotics, at a place other than their true location
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Intelligent vehicle technologies
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comprise electronic, electromechanical, and electromagnetic devices - usually silicon micromachined components operating in conjunction with computer controlled devices and radio transceivers to provide precision repeatability functions (such as in robotics artificial intelligence systems) emergency warning validation performance reconstruction.
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Computer vision
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Machine vision
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Ubiquitous robotics
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integrating robotic technologies with technologies from the fields of ubiquitous and pervasive computing, sensor networks, and ambient intelligence.
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Test
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Test BRanch
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Test BRanch
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Test BRanch
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